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- Delltor@mcs.net said:
-
- >My problem is how do I limit the edge of the ripple
- >so that it doesn't exit through the sides of the glass?
-
- Try moving the Ripple displacement texture Center way down below
- the surface of the liquid. (Since the the ripple point movement is
- directed towards and away from the texture center, this will limit
- the movement of the points of the liquid to a mainly vertical
- direction with very little side-to-side displacement.)
-
- -Jim
-
- James G. Jones
- Nibbles & Bits
- jgjones@usa.net
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